Here’s what passed for video games back in 1975. Today they work as a nice visual display for your Altair 8800 while it sits on the shelf…
Kill The Bit
Written by: Dean McDaniel
When: 1975
Step-by-Step:
- Stop whatever the Altair is doing – raise “Stop”, then raise “Reset”.
- To load Kill The Bit – switch 1 up (all others down).
- AUX1 down. This will load Kill The Bit from Arduino memory into Altair memory and LEDs A15-A8 will start sequencing.
- Your job is to kill the rotating bit. If you miss the lit bit, another bit turns on leaving two bits to destroy.
- Quickly toggle the switch, don’t leave the switch in the up position.
Pong
Step-by-Step:
- Stop whatever the Altair is doing – raise “Stop”, then raise “Reset”.
- To load Kill The Bit – switch 1 up, switch 0 up (all others down).
- AUX1 down. This will load Pong from Arduino memory into Altair memory and LEDs A15-A8 will start sequencing.
- Left player quickly toggles SW15 to hit the “ball.”
- Right player toggles SW8. Score is kept in memory locations 0x80 and 0x81 (left and right).
- Score is missed balls, so the lower number wins.